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281. Devs - drone AI pain... - in Ships and Modules [original thread]
The RMR drone AI toast was intentional. The devs had numerous dev blogs about how they need to "re-do" the drone AI because of server lag that Caldari agent runners had to deal with. Since drones are a primary weapon of Gallente and not Caldari ...
- by Commander Nikolas - at 2006.02.08 20:01:00
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282. Something doesn't add up. - in Ships and Modules [original thread]
The raven is stupidly overpowered and always has been... with all the boosts in RMR it is just retarded. I would love T2 ammo that allowed my mega to insta pop ceptors, or T2 ammo that gave me WTF DPS (of course the caldari ammo has no meaningfull...
- by Commander Nikolas - at 2006.02.08 19:52:00
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283. Large blaster tweaks - c'moon TomB! - in Ships and Modules [original thread]
Just as a point to everyone that is saying "don't increase blasters too much". Shouldn't all the other BSs at least stand a chance against a raven? Give blasters a 30% damage increase, 20% less powergrid, and 20% less CPU, 20% less cap usage. Th...
- by Commander Nikolas - at 2006.02.08 17:53:00
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284. T2 Ammo Seriously Broken? - in Ships and Modules [original thread]
The T2 torp & cruise penalties aren't bad at all though... lol a penalty to cap recharge rate on a ship that should be cap injected. etc... Also the damage increase is massive for T2 missiles... seems like the turret ammo only gets a fraction o...
- by Commander Nikolas - at 2006.02.04 20:33:00
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285. T2 Ammo Seriously Broken? - in Ships and Modules [original thread]
Compair the T2 missle ammo to the T2 hybrid ammo. Look at the listed damage types and amounts vs. the listed base damages. The listed damage types add up too a damage increase of 50% for both ammo types. However if you look at the listed base dama...
- by Commander Nikolas - at 2006.02.04 05:26:00
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286. 220mm vs 425mm - in Ships and Modules [original thread]
Malka, that small increase i raw damage that you posted is perfect for piracy. Most of the guys posting in this fourm are coming from the perspective soldiers. When I am out looking for BS npcers in the belts, haulers at the gates, and other peo...
- by Commander Nikolas - at 2006.02.03 19:58:00
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287. Megathron post RMR , the Snail. - in Ships and Modules [original thread]
Yeah, I have noticed the same problem... It really hurts the blasterthron as Domi (it is so hard to get within scram range before they run now). Also has anybody noticed since RMR that blasters got another major nerf? I can't hit anything anymor...
- by Commander Nikolas - at 2006.02.03 19:31:00
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288. Tier 3 Battleships - in Ships and Modules [original thread]
I have seen alot of Min flyers reply to this post. Most of you seem to be hoping for a new BS capable of doing some DPS... CCP just NEEDS to un-nerf arty. The nerf Min got was just plain sadistic. I think they should fix that instead of introduc...
- by Commander Nikolas - at 2006.02.03 19:21:00
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289. Where can I get a Gallente Mothership...? - in Ships and Modules [original thread]
You won't. The requierments to build motherships and titians will keep their numbers very small. They must be built in a 0.0 system where an alliance has sovernty and that is just the beggining. I assume that these weapons will stay inside the...
- by Commander Nikolas - at 2006.02.03 17:53:00
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290. Drone Damage Mods REMOVED? - in Ships and Modules [original thread]
Thank you for the info Tux, I was really upset that it disappeared without even being in the patch notes. I read through them like 5 times trying to find out where it went. lol I am glad to hear it is just bugged and not being removed completly.
- by Commander Nikolas - at 2006.02.01 20:58:00
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291. Tier 3 Battleships - in Ships and Modules [original thread]
Alright forget my previous comments in this post about the drone damage mod Tux just posted that it was removed cause it was bugged.
- by Commander Nikolas - at 2006.02.01 20:55:00
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292. Tier 3 Battleships - in Ships and Modules [original thread]
Gronsak, yeah the devs said they were going to fix arty, blasters, phoon, etc in early-mid Jan. Humm... the only thing they actually did in the early Jan patch was secretly remove the drone damage mod from the market that was added in RMR. Tha...
- by Commander Nikolas - at 2006.02.01 20:50:00
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293. Torpedoes - in Ships and Modules [original thread]
Why would I be nice? You Caldari mission runners whined and moaned and the devs gave you everything you could have dreamed for in RMR well shafting the rest of the races. So yeah I am going to whine and complain and the whole bit until they fix ...
- by Commander Nikolas - at 2006.02.01 20:38:00
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294. Tier 3 Battleships - in Ships and Modules [original thread]
Just as a bloody question... why do so many Caldari people keep suggesting that a sensor damping boat is what Gallente need? I mean seriously... the "I win" button not big enough for you already? I mean how many agent missions do you have to run...
- by Commander Nikolas - at 2006.02.01 20:28:00
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295. Tier 3 Battleships - in Ships and Modules [original thread]
#1 I don't think Min need an Ewar ship. They don't do Ewar. Min need arty fixed and the Typhoon fixed. Once those problems are solved I would love to see a Min BS that actually is meaningful. In all honesty I would like their tier 3 BS to be a sm...
- by Commander Nikolas - at 2006.02.01 20:16:00
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296. Drone Damage Mods REMOVED? - in Ships and Modules [original thread]
lol Arimai knows exactly who killed the frigs :). The Sin... serioulsy you have no idea what you are talking about. A raven with T2 ammo can insta pwn even the smallest of targets. All those frigs were down before the scrops could get a lock and ...
- by Commander Nikolas - at 2006.02.01 15:21:00
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297. What happens to a pvp fight if DT hits? - in Ships and Modules [original thread]
Well since DT dosen't occour for everyone at the same time. The clusters shut down 1 at a time. If you were both on the same cluster then you will both just go to seperate SSs. If you weren't one of you will likly be in a pod.
- by Commander Nikolas - at 2006.02.01 15:07:00
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298. Raven question... - in Ships and Modules [original thread]
Just fit a full rack of torps, damage mods, and a full tank. If you use a cap injector the only thing that could ever defeat you is ECM. You can tank 5+ battleships shooting at you and the gate guns with no problems. You will kill them all in 3 v...
- by Commander Nikolas - at 2006.02.01 15:05:00
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299. Torpedoes - in Ships and Modules [original thread]
Umm torps and cruise missiles are the most uber BS weapons in game. They have the highest DPS and are the only BS sized weapons that can hit small ships. Quit complaining. My arty gets an average of 0.0 damage against small ships unless they are...
- by Commander Nikolas - at 2006.02.01 15:00:00
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300. Tier 3 Battleships - in Ships and Modules [original thread]
Yeah everyone knows that Caldari tier 3 BS will be an uber rail platform. Word is the Gallente will get a Tier 3 sensor damp BS... Does anybody else see this as retarded? Caldari have the only useful Ewar abilities (ECM), the best DPS instapwn...
- by Commander Nikolas - at 2006.02.01 14:50:00
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